Tic Tac Toe Game (Human Vs Computer)
#include <iostream>
#include <conio.h>
using namespace std;
int checkwin( char[]);
void board( char[]);
void main()
{
char square[10] = {'o','1','2','3','4','5','6','7','8','9'};
int player = 1,i,choice;
char mark;
do
{
board(square);
if(player%2==1)
player=1;
else
player=2;
// player 2
if(player==2)
{
cout << "Players " << player<<endl;
cout<<"Press Enter for CPU"<<endl;
choice=rand()%9;
mark='O';
int turn=1;
int placed=0;
while(placed==0)
{
if (choice == 1 && square[1] == '1'){
square[1] = mark;
placed=1;
}
else if (choice == 2 && square[2] == '2'){
square[2] = mark;
placed=1;
}
else if (choice == 3 && square[3] == '3'){
square[3] = mark;
placed=1;
}
else if (choice == 4 && square[4] == '4'){
placed=1;
square[4] = mark;
}
else if (choice == 5 && square[5] == '5'){
square[5] = mark;
placed=1;
}
else if (choice == 6 && square[6] == '6'){
square[6] = mark;
placed=1;
}
else if (choice == 7 && square[7] == '7'){
square[7] = mark;
placed=1;
}
else if (choice == 8 && square[8] == '8'){
square[8] = mark;
placed=1;
}
else if (choice == 9 && square[9] == '9'){
square[9] = mark;
placed=1;
}
else
{
choice=rand()%9;
}
}
i=checkwin(square);
player++;
_getche();
board(square);
}
// player 1
else if(player==1)
{
cout << "Players " << player << ", enter a number: ";
cin >> choice;
mark='X';
if (choice == 1 && square[1] == '1')
square[1] = mark;
else if (choice == 2 && square[2] == '2')
square[2] = mark;
else if (choice == 3 && square[3] == '3')
square[3] = mark;
else if (choice == 4 && square[4] == '4')
square[4] = mark;
else if (choice == 5 && square[5] == '5')
square[5] = mark;
else if (choice == 6 && square[6] == '6')
square[6] = mark;
else if (choice == 7 && square[7] == '7')
square[7] = mark;
else if (choice == 8 && square[8] == '8')
square[8] = mark;
else if (choice == 9 && square[9] == '9')
square[9] = mark;
else
{
cout<<"Invalid move ";
player--;
_getche();
}
i=checkwin(square);
player++;
}
}while(i==-1);
board(square);
if(i==1)
cout<<"Congratulation! \nPlayer "<<--player<<" win ";
else
cout<<" OOps!\nGame draw";
_getche();
}
void board(char square[])
{
system("cls");
cout << "\n\n\tTic Tac Toe\n\n";
cout << "Player 1 (X) - Player 2 (O)" << endl << endl;
cout << endl;
cout << " | | " << endl;
cout << " " << square[1] << " | " << square[2] << " | " << square[3] << endl;
cout << "_____|_____|_____" << endl;
cout << " | | " << endl;
cout << " " << square[4] << " | " << square[5] << " | " << square[6] << endl;
cout << "_____|_____|_____" << endl;
cout << " | | " << endl;
cout << " " << square[7] << " | " << square[8] << " | " << square[9] << endl;
cout << " | | " << endl << endl;
}
int checkwin(char square[])
{
if (square[1] == square[2] && square[2] == square[3])
return 1;
else if (square[4] == square[5] && square[5] == square[6])
return 1;
else if (square[7] == square[8] && square[8] == square[9])
return 1;
else if (square[1] == square[4] && square[4] == square[7])
return 1;
else if (square[2] == square[5] && square[5] == square[8])
return 1;
else if (square[3] == square[6] && square[6] == square[9])
return 1;
else if (square[1] == square[5] && square[5] == square[9])
return 1;
else if (square[3] == square[5] && square[5] == square[7])
return 1;
else if (square[1] != '1' && square[2] != '2' && square[3] != '3'
&& square[4] != '4' && square[5] != '5' && square[6] != '6'
&& square[7] != '7' && square[8] != '8' && square[9] != '9')
return 0;
else
return -1;
}
#include <conio.h>
using namespace std;
int checkwin( char[]);
void board( char[]);
void main()
{
char square[10] = {'o','1','2','3','4','5','6','7','8','9'};
int player = 1,i,choice;
char mark;
do
{
board(square);
if(player%2==1)
player=1;
else
player=2;
// player 2
if(player==2)
{
cout << "Players " << player<<endl;
cout<<"Press Enter for CPU"<<endl;
choice=rand()%9;
mark='O';
int turn=1;
int placed=0;
while(placed==0)
{
if (choice == 1 && square[1] == '1'){
square[1] = mark;
placed=1;
}
else if (choice == 2 && square[2] == '2'){
square[2] = mark;
placed=1;
}
else if (choice == 3 && square[3] == '3'){
square[3] = mark;
placed=1;
}
else if (choice == 4 && square[4] == '4'){
placed=1;
square[4] = mark;
}
else if (choice == 5 && square[5] == '5'){
square[5] = mark;
placed=1;
}
else if (choice == 6 && square[6] == '6'){
square[6] = mark;
placed=1;
}
else if (choice == 7 && square[7] == '7'){
square[7] = mark;
placed=1;
}
else if (choice == 8 && square[8] == '8'){
square[8] = mark;
placed=1;
}
else if (choice == 9 && square[9] == '9'){
square[9] = mark;
placed=1;
}
else
{
choice=rand()%9;
}
}
i=checkwin(square);
player++;
_getche();
board(square);
}
// player 1
else if(player==1)
{
cout << "Players " << player << ", enter a number: ";
cin >> choice;
mark='X';
if (choice == 1 && square[1] == '1')
square[1] = mark;
else if (choice == 2 && square[2] == '2')
square[2] = mark;
else if (choice == 3 && square[3] == '3')
square[3] = mark;
else if (choice == 4 && square[4] == '4')
square[4] = mark;
else if (choice == 5 && square[5] == '5')
square[5] = mark;
else if (choice == 6 && square[6] == '6')
square[6] = mark;
else if (choice == 7 && square[7] == '7')
square[7] = mark;
else if (choice == 8 && square[8] == '8')
square[8] = mark;
else if (choice == 9 && square[9] == '9')
square[9] = mark;
else
{
cout<<"Invalid move ";
player--;
_getche();
}
i=checkwin(square);
player++;
}
}while(i==-1);
board(square);
if(i==1)
cout<<"Congratulation! \nPlayer "<<--player<<" win ";
else
cout<<" OOps!\nGame draw";
_getche();
}
void board(char square[])
{
system("cls");
cout << "\n\n\tTic Tac Toe\n\n";
cout << "Player 1 (X) - Player 2 (O)" << endl << endl;
cout << endl;
cout << " | | " << endl;
cout << " " << square[1] << " | " << square[2] << " | " << square[3] << endl;
cout << "_____|_____|_____" << endl;
cout << " | | " << endl;
cout << " " << square[4] << " | " << square[5] << " | " << square[6] << endl;
cout << "_____|_____|_____" << endl;
cout << " | | " << endl;
cout << " " << square[7] << " | " << square[8] << " | " << square[9] << endl;
cout << " | | " << endl << endl;
}
int checkwin(char square[])
{
if (square[1] == square[2] && square[2] == square[3])
return 1;
else if (square[4] == square[5] && square[5] == square[6])
return 1;
else if (square[7] == square[8] && square[8] == square[9])
return 1;
else if (square[1] == square[4] && square[4] == square[7])
return 1;
else if (square[2] == square[5] && square[5] == square[8])
return 1;
else if (square[3] == square[6] && square[6] == square[9])
return 1;
else if (square[1] == square[5] && square[5] == square[9])
return 1;
else if (square[3] == square[5] && square[5] == square[7])
return 1;
else if (square[1] != '1' && square[2] != '2' && square[3] != '3'
&& square[4] != '4' && square[5] != '5' && square[6] != '6'
&& square[7] != '7' && square[8] != '8' && square[9] != '9')
return 0;
else
return -1;
}